Hugs & Kisses Tic-Tac-Toc (game demo)
Feb 14, 2014
By
Kevin Thorn
Happy Valentines Day!
Put this together last night for my girls to play this morning. They loved it but quickly pointed out some "updates" that can be made. Nothing like honest user feedback!
A friend looked at it and found a couple errors, too. While I fixed the errors, I didn't have time to make updates.
Some thoughts are:
- Add a stop/play button to turn off/on the music
- Add scoring
- Add "choose X or O as your starting piece
- Reveal one game piece at a time so one side can't play all at once.
Enjoy! And would love to hear anymore feedback about how to update it!
6 Replies
Hi Kevin, and happy Valentine's day to you as well!
Nice example, and thanks for sharing here with us! I would agree with all the points you made, especially revealing one at a time.
Hi Kevin,
Agreed about all...but for me, more important is to be able to turn off the music
Agreed. I'll share the update and source as soon as I sort it out.
Updated.
Hugs & Kisses Tic Tac Toe
I'm going to let this rest awhile and add scoring later. The "Addicted to Love" midi loop sounds cool at first but gets annoying after the first game. I'll probably remove it all together on the next version.
For scoring, my thoughts are similar to Tennis with a Game, Set, and Match. A Game is a game - either X or O wins. A Set is the best of 5 games. A Match would be open for the user to choose the number of Sets- 2, 7, 10, etc. would equal a Match. That way if you're stuck sitting at a doctor's office with your kid, you'd have hours and hours of fun!
Since Valentines Day is almost over, the next version will be a neutral framework. It's designed as a template with all the graphics as either .PNG or .JPG images. Just swap out the background and game pieces for a different look/theme. The game grid and starting blocks are simple shapes.
Other than dumping the music and scoring idea, would love to hear any other ideas for improvement.
Kevin;
This looks great. I am looking forward to seeing the background that determines a winner. I have an idea but I am curious to see how you did it,
Thanks for sharing.
Tim
Thanks for the updated version Kevin!
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