I'm making a drag and drop and I'm not understanding the states for the drags.
There seems to be a blueish glow added to my drags. I didn't add it and I don't want it, but can't find where it is coming from. How do I change/get rid of it?
Drag over. I would assume this is the state for when i drag over any target/hot spot. But it only seems to happen when I drag over the correct target. Is that how it is supposed to work.
Drop correct. I would assume this is what happens when I drop the drag on a correct target. But it doesn't take effect until I select the next drag — it remains on selected. Is that correct? I have it set to "return item to start point if dropped outside a correct drop target." To me that would mean, "evaluate this when it is dropped." If SL knows that it is dropped correct/incorrect I would want my user to also know at that moment.
I think the problem with drop correct is because I have a Selected state? Seems to go away if I remove that.
DragExample.story