Blog Post
JesseWu
Community Member
Prototype Mixology E-learning Game: Now Live!
= Updates, Aug 9=
Final update
------------------
The game mechanics have been completed and tested. Open to collecting QoL improvement ideas or bugs. Besides that, please consider it an official release.
https://360.articulate.com/review/content/a977e4cb-80df-443c-921d-4cd659c1ba2b/review
= Updates, Aug 9=
Final update
------------------
The game mechanics have been completed and tested. Open to collecting QoL improvement ideas or bugs. Besides that, please consider it an official release.
https://360.articulate.com/review/content/a977e4cb-80df-443c-921d-4cd659c1ba2b/review
Ron_Katz
2 months agoCommunity Member
Jesse, NOW I get it. This was fun in both the learning mode and the challenge mode. My first suggestion for the final would be sound effects. Try freesounds.org. Additionally, some of the inputs automatically take you back to the main screen but some require you hit the exit button. That was a little confusing. Initially I was afraid to select the exit button thinking the game might end. Finally, an opening screen, maybe with a character, welcoming you to your new job at the bar and introducing you to the practice and challenge modes.
The feedback is a little hard to digest as it is still in "computer speak". Maybe you could find a way to parse the information better and put it into complete sentences. Maybe delivered by our boss who introduced us to the game.
I like it a lot.
Everything seems to work otherwise.
The feedback is a little hard to digest as it is still in "computer speak". Maybe you could find a way to parse the information better and put it into complete sentences. Maybe delivered by our boss who introduced us to the game.
I like it a lot.
Everything seems to work otherwise.
- JesseWu2 months agoCommunity MemberHello Ron,
I appreciate your time to try my module. Thank you for sharing the sound resource, persona and opening ideas.
I will work on optimizing instructions and feedbacks. I prefer to avoid mentioning the multiple protagonists part these days unless it is necessary, but adding an owner to boss people around in instructions and feedbacks would be a fun idea. Maybe I will try to leave instruction layer on by default as an opening screen.
I tried to minimalize user inputs as Glass, Ice, and Building Method are single-option while others may require collecting multiple inputs. In my concept, exit button in all popups is more like a back door for users clicking other buttons by mistake.
I believe the website you mentioned is freesound.org. The domain you posted is on sale :)- Ron_Katz2 months agoCommunity MemberSorry, freesound.org.