Blog Post
MatthewGuyan
10 years agoPartner
Hi everyone, there's been some really cool demos this week!
Mine is a recreation of a card game called concentration or matching pairs. The way it works is that you have a pack of cards turned face down and you turn over two cards per turn. If they are a pair you keep them, if not you turn them back over and go again. For the purpose of the demo, I've created it with 12 cards:
http://www.mattguyan.com/ELH_Challenges/eLearning_games/story.html
I got a fair bit of variables practice with this one :-)
Mine is a recreation of a card game called concentration or matching pairs. The way it works is that you have a pack of cards turned face down and you turn over two cards per turn. If they are a pair you keep them, if not you turn them back over and go again. For the purpose of the demo, I've created it with 12 cards:
http://www.mattguyan.com/ELH_Challenges/eLearning_games/story.html
I got a fair bit of variables practice with this one :-)
- AlexanderSalas10 years agoCommunity MemberSweet approach Matthew, I love it.
- MatthewGuyan10 years agoPartnerThanks Alexander!
- JackieVanNice10 years agoSuper HeroNice, Matt! I'd never heard the phrase "musty hives" before, but now that I've learned it I plan to use it again soon.
I'll bet that was a variables workout! I've not created this style of game yet, but I'd like to. Great job!- MatthewGuyan10 years agoPartnerLol! Thanks Jackie. I hadn't heard of it either :-) I wanted to use something a bit fun when a pair was matched so I googled 'bingo calls' and I used the ones for 11, 22, 33 etc.
I hadn't done something like this before either with lots of variables and heaps of triggers! It was a good learning experience.- JackieVanNice10 years agoSuper HeroWell you pulled it off like a champ, Matt. Genius source for your feedback phrases!!! I'd never have thought of that in a million.
- elearningman10 years agoCommunity MemberGreat job Matt. Reminds me of the game I was always bad at as a child. In fact, I still think I can't beat a 5 year old on this game :P
Re variables - I am sure you had a ton to insert!- MatthewGuyan10 years agoPartnerThanks Robbie! Yeah, I wasn't that great either and I'm finding I'm getting worse as I get older :P
- GerardFriel10 years agoCommunity MemberGood font choice for the game Matt, nice and clean. Your eyes must of got quite blurry with the amount of variables and triggers used to make that game!
- MatthewGuyan10 years agoPartnerThanks Gerard! It's not often that 'Showcard Gothic' fits the overall theme of the module but I think it works for this one. Yes, my eyes were a bit blurry and my head was a little sore from figuring out how to make the variable and triggers work :-)
- LindaLorenzetti10 years agoSuper HeroGreat submission Matthew, that must have used a lot of variables.
- MatthewGuyan10 years agoPartnerThanks Linda! Yes, there were a few :-)