Hello, has anyone tried to build an interactive card game using Articulate? The user is provided with a deck of cards with words and phrases. They are asked to select 10 that resonate the most with them. This would then 'bin' all the cards they didnt choose. They are then asked to drill down further to select 5 cards and so on and so fourth ending the game with 3 cards and an exlpination as to what that means for them. Theoretically is this possible?
You posted this under Engage, I don't know you that's the tool you want to use. An interaction like this can certainly be done in Storyline. For example, this could be a series of drag-and-drop interactions to select the cards. Or, the cards could be clickable objects.
Hi Michael, thanks for the reply. I've since been looking under the Storyline section and found some really useful discussions and templates. Thanks again.
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You posted this under Engage, I don't know you that's the tool you want to use. An interaction like this can certainly be done in Storyline. For example, this could be a series of drag-and-drop interactions to select the cards. Or, the cards could be clickable objects.
Hi Michael, thanks for the reply. I've since been looking under the Storyline section and found some really useful discussions and templates. Thanks again.
Here is one example (never mind the subject matter) that illustrates how Storyline can be used to whittle down choices.
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