The use of Flash in course content

Nov 16, 2016

Hi All,

I would be interested to know what experiences everyone has with Flash in their courses.  We are currently in the process of re-skinning an existing course and intend to replace a slide here and there.  Some of these include 'Engage'  files which when published and then viewed from my computer complain about Flash being required/blocked by IE and Chrome settings.  

This got me wondering about whether anything Flash dependent (engage?) should be removed from the course entirely to ensure that the learners do not encounter any issues.

What are your thoughts?

 

Thanks all

10 Replies
Dave Cox

Hi Wayne,

For years, flash was the best way to go, and flash development was a requirement for designers and developers. But, alas, flash has really fallen out of favor, with Chrome disabling some of the features in flash, and Adobe announcing that they plan to discontinue flash due to security concerns, and have even gone so far as to require corporations to obtain licensing for the previously free flash player. (It's still free, so far, but Adobe is requiring corporations to obtain a license.) In addition, the flash development environment is changing as well. The program to create flash files, Adobe Flash, is not Adobe Animate, and creates web files for HTML5 as well as the flash files. 

So, the handwriting is on the wall. I really hate to see it, but It is probably time to start moving away from flash. Even if your users are still using older browsers, the flash player is a plugin. There are also security concerns when using flash, that have a lot of people worried about allowing flash content to run.

Regards,

Dave

Dave Cox

Thanks Ashley,

I understand that flash still works for now. But, since I live and work in the commercial world, I too have to follow the trends, which means I have to learn the new ways to do things. As much as I enjoyed flash, I'm moving on, and avoiding any additional flash development as much as I can. It is better to learn and use the new technologies that will stick around for awhile, rather than stay with one that has nearly completed its life cycle.

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