I have a custom-made flash animation that's 720x540, and set to 30fps. My presenter file is also set to 30fps. The .swf uses tweened animation and a guide layer for the tweened object to move along. When I publish, it works kind-of OK for the first few loops, but then the smoothness of the animation is lost, and it becomes jumpy.
I attach the .fla, in case an eLearning Hero can diagnose what's going wrong. I have a few of these files with tweened animation to add to my course, and they are all misbehaving at the moment.
I am unable to open the .fla file you have provide, however, if you start to see jumpiness after the first few loops, this might be a case of the animation needlessly wasting or munching up system memory. Make sure you set the inserted .swf movie to play independantly of the slide.
If I am off base, do you have a public sample for us to view. This can help us determine if the issue is global or system specific.
I did look at it, and did not get any problems inserting it the way david said (this is the only way I ever insert swfs so did not think to insert it another way)
I ran it on my Mac and it does not seem to be jumpy. I can suggest you to convert all of the background art into a single bitmap so you wont have any problem dealing with slower processors (my apple has an i7).
4 Replies
Andrew,
I am unable to open the .fla file you have provide, however, if you start to see jumpiness after the first few loops, this might be a case of the animation needlessly wasting or munching up system memory. Make sure you set the inserted .swf movie to play independantly of the slide.
If I am off base, do you have a public sample for us to view. This can help us determine if the issue is global or system specific.
I hope this helps!
Hi Andrew
I did look at it, and did not get any problems inserting it the way david said (this is the only way I ever insert swfs so did not think to insert it another way)
Phil
will try again on monday
Phil
I ran it on my Mac and it does not seem to be jumpy. I can suggest you to convert all of the background art into a single bitmap so you wont have any problem dealing with slower processors (my apple has an i7).
probably you are facing a rendering problem.
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