Scale Flash Object on load

Jun 15, 2011

Just wondering if it is possible to scale the swf used as a Flash Object when it loads into the player.  I can rescale it with using _level33 in a custom skin and a setinterval command, but the swf appears at full size for a split second before it rescales.  Any suggestions would be appreciated.

Thanks,

  -Ron

4 Replies
Ron Dabbs

Thanks for taking the time to make that suggestion.

I am importing as an flash object like the tutorial, however I had problems with the swf intermittently showing up at the wrong size and position depending upon the bowser/OS.  To workaround that problem, I added some code to my custom skin to rescale and position the swf.  This works fine… but, you can see the swf appear at the wrong size for a split second before it rescales.  I think the core of my problem is that the project needs to use Slide Only View.

I am not really a Flash programmer and was hoping there might be a way to add some code the swf or skin to force rescale before it appears.

Where's Storyline when you need it?

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