360: Can't batch remove animations
Aug 28, 2019
By
Lea L
Hello, I am working on a project where I have a bunch of objects that at one time all had exit animations so that something else could come in- I now need to have those objects stay on screen until the end of the slide, and remove the exit animations. In SL3, you could select all objects and mass-remove any animations, but 360 is not allowing this. Does anyone have a fix for this? There are 30+ objects and it's very inefficient having to edit each one separately. Thanks for any help!
6 Replies
Not at the moment, each time you select none it will remove 1 animation, I am sure this will be addressed quickly.
Hi Lea,
Thanks for reaching out and sharing what you are experiencing in your project.
Phil is correct and we are aware of and working on the issue.
I've tagged this conversation so that we can share updates with you when we can.
Thank you for the update!
Having the same issue. Hope this is solved quickly as it is pretty annoying!
Hi Lea and Mica,
Great news! We just released another update for Articulate 360, and included a few important fixes that you'll see in the release notes here.
The item you'll be interested in is:
Fixed: Animations couldn't be removed from multiple objects all at once.
Just launch the Articulate 360 desktop app on your computer and click the Update button for Storyline 360. Details here.
Please let us know if you have any questions, either here or by reaching out to our Support Engineers directly.
Hi Everyone,
I wanted to share more good news for Storyline 3!
We just released the newest version of Storyline 3 (Build 3.8.20838.0) this morning. This fixed the issue where animations couldn't be removed from multiple objects all at once.
This discussion is closed. You can start a new discussion or contact Articulate Support.