Actionscript 3.0 Event Listeners

Hello All,

Just trying to import an interaction I built with AS3 into Storyline. It works perfectly published as swf. and as html. When I import it and publish it seems that the listeners do not work. It's your basic collision detection function, here's the code if anyone knows what I'm missing or has the same issue please let me know. The drag and drop works fine for the bottle, but when you drag it over the boat movie clip the collision is not detected.

import flash.display.MovieClip;

import flash.events.*;

bottleMc_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickMe);

this.addEventListener(Event.ENTER_FRAME, detectCollision);

bottleMc_mc.buttonMode = true;

function pickMe(event:MouseEvent):void

{

event.target.startDrag(true);

}

function detectCollision(event:Event)

{

if (SailBoat_mc.hitTestPoint(bottleMc_mc.x,bottleMc_mc.y,true))

{

bottleMc_mc.play();

SailBoat_mc.play();

bottleMc_mc.buttonMode = false;

bottleMc_mc.stopDrag();

this.gotoAndPlay("Deploy");

}

}

stop();

4 Replies
Gerry Palmer

Hi Michael,

Try converting your local coordinates to global ones:


function detectCollision(event:Event)
{
    var pt:Point = new Point(bottleMc_mc.x,bottleMc_mc.y);
    pt = bottleMc_mc.parent.localToGlobal(pt);
   
    if (SailBoat_mc.hitTestPoint(pt.x,pt.y,true))
    {
        bottleMc_mc.play();
        SailBoat_mc.play();
        bottleMc_mc.buttonMode = false;
        bottleMc_mc.stopDrag();
        this.gotoAndPlay("Deploy");
    }
}