Hi. I am new to Storyline, so apologies if this question has already been answered. Is it possible to have characters within Storyline animated, i.e to have arms, mouths, legs, etc moving, in sync with sound? If so, how can this be done? Thank you.
I'm not sure if Jerson is still subscribed here, as the post is a bit older although he is very active in the ELH Community - but you could always use the "contact me" button on a ELH users' profile to reach out to them directly!
There are several applications that you can use. You can use web apps like GoAnimate that have prebuilt characters and a selection of animations and poses.
If you are looking for something more standalone and customizable, you can look try MoHo (previously known as Anime Studio), Adobe Animate (previously Flash). Both of these have a IK bone system which makes animating characters easier.
I use Adobe After Effects with DUIK plugin. DUIK adds a bone feature just like the other two software. Plus I can use After Effects for motion graphics as well. Adobe also has a new software in development called Character Animator. It uses facial recognition software to help you animate facial expressions and some other neat features.
Those options you recommend only let you export MP4 or SWF files as output.
Importing MP4 or SWF files in Storyline won't let you create characters that would interact with other Storyline elements.
The only way I've been able to do this is by creating the character with as many poses and expression as I would need in my Story to create the animation and the import it into Storyline.
This is a very long time consuming task, but gives you full control of the character and it's states.
To animate the already existing characters would be necessary to export the character and using something like Illustrator, Photoshop or similar modify those characters to create the movement frames and reimport it all to create the animation.
I think that would be great that native characters would have some standard movements like walking, running, talking, etc.
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It isn't possible to do this with Storyline. You can animate the characters with other software and then import into your course.
Can you share what other software's can animate characters? Have you used any you particularly like?
Hi Julia,
I'm not sure if Jerson is still subscribed here, as the post is a bit older although he is very active in the ELH Community - but you could always use the "contact me" button on a ELH users' profile to reach out to them directly!
Best of luck with your project!
There are several applications that you can use. You can use web apps like GoAnimate that have prebuilt characters and a selection of animations and poses.
If you are looking for something more standalone and customizable, you can look try MoHo (previously known as Anime Studio), Adobe Animate (previously Flash). Both of these have a IK bone system which makes animating characters easier.
I use Adobe After Effects with DUIK plugin. DUIK adds a bone feature just like the other two software. Plus I can use After Effects for motion graphics as well. Adobe also has a new software in development called Character Animator. It uses facial recognition software to help you animate facial expressions and some other neat features.
If you let me know what you have in mind, I can better recommend an application for you. Send me PM.
Hi Jerson...
Those options you recommend only let you export MP4 or SWF files as output.
Importing MP4 or SWF files in Storyline won't let you create characters that would interact with other Storyline elements.
The only way I've been able to do this is by creating the character with as many poses and expression as I would need in my Story to create the animation and the import it into Storyline.
This is a very long time consuming task, but gives you full control of the character and it's states.
To animate the already existing characters would be necessary to export the character and using something like Illustrator, Photoshop or similar modify those characters to create the movement frames and reimport it all to create the animation.
I think that would be great that native characters would have some standard movements like walking, running, talking, etc.
Regards...
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