Animation not resuming saved state.
Dec 06, 2017
Hi Everyone!
I am having an issue with a game I have set up.
It's a take on PacMan so he goes along a few motion paths which are on top of lines which fade out behind him - like he is eating them as he goes. When he gets to a fruit the player jumps to their assessment question and comes back to the game when they submit. This part works perfectly and PacMan resumes from it's spot every time.
The ghosts are on a longer, slower path and should continue around the maze, stopping when they jump to a question then resuming when they submit and come back. Unfortunately, they aren't doing this and instead go back to their original position and don't move when the player jumps back.
My Slide is set to "Resume Saved State" and i'm not sure what else I can do or why it works for one thing and not the other.
Any help would be appreciated!
:)
7 Replies
Hi Amber
can you share the file so peeps can take a look at how it's setup and what might be happening.
Hi Wendy,
I have attached the file for you!
Hopefully it isn't too much of a mess, I'm sure there are better ways of doing what I have done.
Hey Amber - Gaming is not something I'm very good at, but I did take a peek.
If you adjust the trigger on the ghosts to be when the timeline starts instead of based on the pacman gif, it seems to work as expected - or at least works each time.
You mention wanting it to 'continue' vs re-starting, but the difference in the pacman vs ghosts is the multiple motion paths. Looks like the ghosts have the same path, correct?
Hopefully someone with some more gaming experience can chime in with how they would handle this design requirement.
Hi Amber,
Make sure the motion paths associated with the ghosts are set as "Relative Start Point" under Path Options.
I think this should do it!
Amber,
Sorry, correction to my original post. Relative Start Point wouldn't work in this situation as each ghost has one long motion path.
What you could do is break each long motion path into smaller ones (like you did for pacman). This of course would be a bit more tedious to set up.
Very cool set up though!
Thanks everyone!
I have put the ghosts on smaller path and tidied everything up a bit by editing the game board externally and just covering the existing dots.
Thank you for having a look at it :)
So glad to hear that you were able to get that fixed how you needed :) Thanks for popping back in to share Amber. It is a cool course.
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