Assets correct on timeline, incorrect on preview/publish
Dec 10, 2015
Using the trick given here, we've been updating assets in a
.story file (after backing up, of course, since Steve points out that it isn't supported). While this is a tremendously helpful trick, we're running into some odd issues.
On the timeline, audio that we've altered is correct, and images that have been retouched with Adobe Photoshop are sounding and appearing exactly as expected. But when we preview the slide or publish the project, we find that the changes don't appear. We hear the original version of the audio, and see the original version of the images. (In case it's relevant, we're using Update 7 : 1509.1408.)
This doesn't happen on every slide, and there seems to be no rhyme or reason to when it works and when it doesn't. Our editing does not change duration of the audio or dimensions of the images, so we can rule out that problem. We edit directly from WinZip, which automatically prompts to save the changed temporary file back in place, so that's also not a problem. We've tried the following:
• Saving/closing project, exiting/relaunching Storyline 2, and reopening project
• Previewing each slide individually
• Previewing each asset within the slide
• Rechecking the assets inside the archive (
• Saving to a new filename
From observing Storyline 2's behavior, I'm inclined to think it is somehow caching the old assets (perhaps to improve performance). If that's the case, I'm wondering if there's a file in the
.story that might be deleted to force Storyline 2 to rebuild anything it has cached.
Has anyone else tried direct editing of the assets like this? If so, what has your experience been?
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