Audio tracks play simultaneously on layers
Mar 18, 2014
Hi, I thought Storyline had fixed this two upgrades ago, so I stopped adding Play Sound 2 when Sound 1 is complete and Play Sound 3 when Sound 2 is complete on all my layers.
Now I have two issues:
Sometimes, I find that when I revisit a layer, the sounds will all play at once, even though they are clearly spread out over the layer timeline.
At other times, Sound 1 doesn't play at all, then Sound 2 kicks in.
We thought it might be a caching problem etc once the Storyline file was published and up in our LMS, but we can make this happen in the Preview in the .story file too.
Can't easily share the Storyline file without doing a bit of work to neutralise the content so I wonder if anyone at Articulate can create this scenario and try to replicate the issue?
45 Replies
Hi Lilian:
Have you set the slide and layers so they reset to original state when revisited?
Best Regards,
Dennis Hall
Hi Dennis, yes, this is our default state for all layers.
Any other ideas?
cheers
lilian
Just to say that we've now joined any short audio (Sound 1) to the next one in the timeline (Sound 2) and this seems to have removed the issue of overlap or missing Sound 1 when we revisit the layer. Thanks for your input, Dennis.
Hi Lilian,
Thanks for the update and I'm glad you were able to figure out a way that works for you.
YES! I have finally found someone with the same issue - I have a slide with multiple layers. I have a layer with two separate sound tracks on it, but clearly separate on the timeline. When I hit my trigger for "replay slide", when it gets to the layer with two separate sounds, the second sound track will play along with the first sound track on the layer. I've put "pause timeline of base", I've added "hide layer" to the trigger. Most recently, I've added "stop media" to the trigger as well for the second sound track and it seems like it might have worked, but this doesn't seem like I should have to do this. Is this a glitch? Am I doing something wrong? Also, Lilian, how do you "join" your audio which seems like I might have to do if I don't want to add a stop media to the triggers?
Scratch that (see my prior post) - stopping media does not fix the issue of having a second/third audio track on a layer from playing at same time that entire slide restarts.
I believe this is a common bug in Articulate that has yet to be resolved. In my experience, the best practices are:
Thanks so much, Charlie, for the fast reply & clearly described options. I will try one or the other, and will make sure I have just one audio track per layer in the future.
Hi Meg and Charlie, welcome to the Heroes community,
I was looking around for more information about this issue, and see that it's been shared with our QA team recently for review - although the sample file that we have is a very brief overlap, of around a second or two. I'm curious if you have a sample .story file you could share with us?
Hi Ashley, I attached one of the slides I was experiencing this on. If you publish it then, after viewing the first layer (get started) and move into the second layer (oneStopSys), click on my trigger button "replay section" which will have it go back to the start (I have it going to the base layer which initiates the first layer again), but you will hear an overlap of the second audio file on the layer. You'll see in the triggers for the replay button where I tried to address this through triggers. I also forgot to add that I have multiple sound files on several of the layers in that slide.
Hi Ashley,
We're hoping you have more to share on this issue... even a glimmer of hope from the developers would be good. This gets to be a HUGE issue when you have a deck of 60 slides as I do.
We look forward to hearing from you.
Hi Patricia,
I don't yet have any additional information to share, and I see now that Meg was able to share her file (sorry Meg! I'm not sure how I missed this post - but I've seen the behavior in your file and have added it to the existing report filed with our QA team. )
We'll keep this thread updated when there is any additional information to share.
Does this problem occur if you have multiple sound files on one layer instead of different layers?
Thanks,
KP
Hi Kate,
Are you setting the sound files up to be played based on the user clicking on something or are they starting based on their position in the timeline? It sounds like your set up may be a bit different than what was described here, and as this thread goes back at least 8 months. Are you using Storyline 1 or Storyline 2? Do you have a sample file that is causing you difficulty you'd like us to take a look at?
I am using SL 1, and the sound files play based on their position on the timeline.
We have found that the slides play OK the first time, but if the Previous button is used, sometimes sound files play simultaneously. I'd rather not have to go back and combine all the sound files on each slide if it can be avoided. A fix for this problem in a service patch would be preferred.
Thanks,
KP
Hi Kate,
Is the previous button going back to an earlier slide, or redirecting to the base layer from the slide layer where the audio lives? It may help if we're able to take a look at your slide's set up here to ensure we're all talking about the same things and that the settings are all correct. Another option instead of combining the sound files would be to place them on their own layers - as you could choose to hide other slide layers when a new slide layer is showing and that way the audio shouldn't ever overlap.
If you're able to share the one slide from your .story file we'll be happy to take a look.
Sorry for late reply:
In SL1, what we now do as standard for layers is this:
If there is more than one piece of audio on the timeline, we add triggers to the slide to Stop Media Sound 2, 3 4 etc when timeline starts. This works.
Annoying to have to do this all the time though. Hope it's fixed in Storyline 2..
Thanks for sharing your solution Lilian.
Thanks for your suggestion. The problem occurs in SL1 when there are multiple sound files on the base slide, and the user plays the slide, goes to the next slide, then clicks "Previous" to replay the slide. That is when the multiple sound files sometimes play simultaneously rather than as they are supposed to play sequentially on the timeline.
Putting the audio on different layers with triggers to show each layer when media completes does seem to prevent the bug.
We had to combine the audio into one long sound file rather than having multiple sound files on the base layer, but it is a time consuming solution. I don't have a link to demonstrate this since we already fixed the instances of this problem. Sorry.
Hi Kate, When we experienced your issue on the base layers, we joined up sound files too. See my reply a year ago (3rd reply down). Sorry you didn't get that before you combined one long sound file! Might have saved a little work.
If you ever have sound file issues on layers, my suggestion above works.
Hope SL2 has solved this :-)
Hi Lilian,
Yes, it would be good to know if SL2 has fixed this bug. I'm still waiting for my IT dept to provide our upgrade to SL2. :- /
Kate
Hi Kate and Lilian,
I only see this issue reported for SL1 currently so it looks like everything is behaving as expected in Storyline 2. If you run into a particular issue are you able to share your file here with us?
I cant hear my audio on slide layers?
Hi Margaret,
Can you tell us more about if you're using SL1, SL2, when you're not able to hear the audio (preview vs. publish), etc.? If you'd like to share a few problematic sample slides here we're also happy to take a look.
I am having issues with adding multiple audio files to slide layers. I want one audio file to begin playing when the slide layer appears (slide layer opens will user clicks a shape on base layer) and I need the other audio file to play when the user clicks a marker. Suggestions? Everything seems to work until I revisit a slide layer, then all audio files play at the same time over each other.
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