Audio trigger--delay until previous audio has finished?

Jun 19, 2014

I have 2 audio triggers on one slide--user must listen to both then select which one is the right answer.  If you click on one--then click on the other--the audios run at the same time.  Is there any way to prevent this from happening?  Can I create a delay that the other audio cannot begin until the previous one has finished? 

Thanks so much!

1 Reply
Mike Enos

I had a similar problem.  The way I see it you have 2 options.  You can add a trigger to each (I assume there is a hotspot or something they are supposed to click that triggers the audio file to play) that says 

Action: Play media

Media: Sound 1 (for example, whatever you named it)

When: User Clicks

Object:  Hotspot 1 (or whatever you want them to click on)

Then for that same hotspot or whatever the thing is that they click, add another trigger that looks like this:

Action:  Pause Media

Media:  Sound 2 (or whatever you called the second audio)

When:  User Clicks

Object:  Hotspot 1

Then do the same for the other hotspot, except make that one play Sound 2 and pause Sound 1.

The OTHER option is probably easier, just add 2 more layers to the slide.  Put 1 sound on each layer, then on the base layer have the user click on the hotspot or  button and have it Show Layer 1 and have Layer 1 have a trigger that says Play Media Sound 1 When timeline Begins - Layer 1.  Then do the same for Layer 2.  They can't both be visible at the same time, so they won't play over each other.

That's how I did it, anyways.  

This discussion is closed. You can start a new discussion or contact Articulate Support.