Audio won't repeat on Android
We've come across an issue recently where trying to trigger an audio file more than once will cause Android devices to be stuck in an endless loading loop. Since discovering the cause of the issue we've been designing around it, but I was wondering if there were any other solutions to this problem? The only way we can currently have sounds repeating in our courses without Storyline freezing on Android is to:
a) Import a fresh copy of the sound file every time the sound needs to be played (this means that the sound can only be played a finite number of times though - not suitable for button sounds, etc.)
b) Force users to exit and re-enter the slide again (for some reason Android devices will play the sound file again as long as we exit then re-enter the slide - unfortunately this doesn't work for slide layers even if they're set to initial state)
This wouldn't be as big of an issue if the sound simply didn't load, but the fact that it freezes the whole course on Android devices means that we have to bend over backwards not to apply sounds to buttons, repeated triggers, etc. in case it might cause users to get stuck.
Has anyone encountered this before or have any possible solutions?