3 Replies
Antony Snow

Hi Rients,

If you create a new state for each of your drag items (such as "Dropped"), you will be able to use these states to control how the D&D is submitted. 

In the attached example, I have set a trigger on each drag item that changes its state to 'Dropped' when the user drops it on any of the drop targets and then updated the default 'submit interaction' trigger from when user clicks to when the state of all drag items equals 'Dropped'.

I hope this helps,