Base Layer Not Resuming Initial State

Sep 14, 2015

I have a looping animation on the base layer I need assistance with.

Every time I close a slide layer, the entrance animation re-occurs on a character I have on the base layer.

I only want the animation to play once.

I have the slide properties on the base set to resume initial state and I have each slide layer set to pause timeline of the base slide.

Thus, it should only play the animation on the character once - seems like a bug to me.

I also have the latest patch (V6).

Workaround ideas?

 

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