Base Layer Not Resuming Initial State
Sep 14, 2015
I have a looping animation on the base layer I need assistance with.
Every time I close a slide layer, the entrance animation re-occurs on a character I have on the base layer.
I only want the animation to play once.
I have the slide properties on the base set to resume initial state and I have each slide layer set to pause timeline of the base slide.
Thus, it should only play the animation on the character once - seems like a bug to me.
I also have the latest patch (V6).
Workaround ideas?
1 Reply
Hi, Melissa -- Would you be able to share your file so we can take a closer look and do some testing for you on our end, please?
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