Tell me more about what you're looking to do with audio in Storyline. We have a tutorial for adding audio here, which includes a list of supported file formats.
AAC
AIF
AIFF
M4A
MP3
OGG
WAV
WMA
With a bit more information about what you're after, I can share more best practices with you!
It has been our standard to follow the best practices outlined in that article I posted: 16 bit 44 KHZ PCM WAV.
I am just wondering if that's no longer relevant? We will continue using WAV files, but must we edit them to make sure they are 16-bit and 44 KHZ nowadays with SL 360?
You're not required to convert audio to that format. However, if you run into issues with an audio file, converting to that format is a good way to solve the problem.
And as always, we're here to help you. If you get stuck using a particular audio file, just send it to our team and we'll take a look.
4 Replies
Hi there Susan,
Tell me more about what you're looking to do with audio in Storyline. We have a tutorial for adding audio here, which includes a list of supported file formats.
With a bit more information about what you're after, I can share more best practices with you!
Hi Alyssa,
It has been our standard to follow the best practices outlined in that article I posted: 16 bit 44 KHZ PCM WAV.
I am just wondering if that's no longer relevant? We will continue using WAV files, but must we edit them to make sure they are 16-bit and 44 KHZ nowadays with SL 360?
Thanks!
Hi Susan!
You're not required to convert audio to that format. However, if you run into issues with an audio file, converting to that format is a good way to solve the problem.
And as always, we're here to help you. If you get stuck using a particular audio file, just send it to our team and we'll take a look.
Thanks Alyssa!
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