13 Replies
Philippe JEANTY

Hi Ashley,

I read the article above. Very nice. but still some questions. I develop courses that must fit on current projectors thus mostly XGA 1024 by 768.  In the calculator it appears that Storyline adds a significant border dropping the screen area to 1000 by 646 (why 24 horizontal pixel but 122 vertical ?). If it fits on other screen such a mobile device great but the projector is the least flexible variable.

Can this be avoided ?

Can a pop-up menu be designed similar to the 3 lines in Android ? any examples ?

I am trying to preserve as much space as possible for the content of the slide and images.

Thanks

Ashley Terwilliger-Pollard

Hi philippe,

That calculator was specific to mobile devices as well, but it sounds like you're projecting on a larger screen? Storyline will add some additional pixels to your course depending on the player elements you use. There is an article here that includes more details about that. 

What version of Storyline are you using? 

Philippe JEANTY

Long absence... but coming back to my initial question about screen size. Most projector i encounter around the world are XVGA 1024*768. So whatever i design has to fit into that. Sometimes there are higher resolution projectors WXGA (1280 x 800), HD (1920 x 1080) and, every once in a while, 4K (4096 x 2160). HD

Can the presentation be designed on a let's say 1920*1080 and resize to the 1024*768 when it plays ? How is this handled ?

Thanks

Ashley Terwilliger-Pollard

Hi Philippe,

No worries, we're still here. 🙂 

It really may depend on the slide content - for example if you've got very crisp images that you need to show, I'd design the slide size to match the largest dimensions and include pictures that will look their best at that scale. When you show it on a smaller screen the content can scale down, and although scaling can cause some blurriness, it's better to scale down than up! 

You'd want to use the browser/player settings here to handle what Storyline will look at doing based on overall size of the player and browser set up.