blurry images with player size set to scale to browser
TL;DR: I'm forced to choose between blurry images with a normal browser launch window or sharp images and a broken launch window after upgrading to 360. Details below:
I've been having an issue with blurry images in the published output now that I've upgraded to storyline 360. I didn't see this ins Storyline 1 or 2.
I've identified this to be dependant upon the player size settings under player properties. If I choose "scale player to fill browser window" I get blurry imagery. If I choose "Lock player to optimal size" the images are sharper.
The problem I have with "Lock player to optimal size" is that my browser size settings are having no effect on how the course is launched. My story size setup is 920 x 690, but when launching the course it tries to load in a 720 by 540 window with scroll bars around the edges. Choosing "resize browser to fill screen, resize browser to optimal size, and display at user's current size" have no effect.
Any ideas on a solution are greatly appreciated. Thanks!