I've built a keypad and it works as you'd expect. Click on a number and and the number will appear on screen.
However, the screen doesn't work like that. The keypad is to determine a weight and initially displays 0.000. you press 1 it starts as 0.001, then clicked 0(or any other number, 0.010, then 0.100, then 1.000
Does anyone have any suggestion about how i could re-create this in SL?
Hi Howie! Check out the logic on this calculator example that I found on our downloads page. It's for Storyline 2, but can be upgraded to our latest versions as well.
2 Replies
Hi Howie! Check out the logic on this calculator example that I found on our downloads page. It's for Storyline 2, but can be upgraded to our latest versions as well.
I hope that helps!
Should be as simple as the last keypad I built for you but instead of adding 1, 2, 3 etc you would add 0.001
Trigger order for 1 would be
x10
+ 0.001
I dont think it ill work though because Storyline will round up to 2 decimal places
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