Built-In variable to hide/show the MENU
Mar 05, 2020
Please give us an in-course built-in variable to toggle the MENU open/close.
We have this variable (Player.DisplayCaptions) to specifically toggle captions off/on (true/false). We use Javascript to toggle the state of the MENU, but it's a blind toggle. We need to be able to specifically OPEN it at key moments regardless of what the student has done previously, and close it when needed for some full-screen effects.
Player.DisplayMenu (True/False/User'sLastSetting)
I just submitted this as a feature request...
3 Replies
Hi there Jerry!
I just searched for the feature request and shared it with our team! Thanks for taking the time to do that. We'll respond with any updates in this discussion!
Thanks. Maybe add the "User'sLastSetting" idea from this thread to the feature request... I didn't have that there initially.
I'm thinking SL player should be aware of what the user's last setting was when a trigger specifically opens or closes the Menu, then we can use a trigger to set it back to the User's last choice when we're done forcing it open or closed.
Hello, Jerry!
I documented your latest thoughts for our team to think about, and we'll keep you updated on any new developments!
Thank you for your contributions! 😊
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