Can two objects interact in Storyline 2.0?

Dec 12, 2017

Hey all!

Is there any way that triggers can have an object change state when it "touches" another object, hotspot or the like?

I try to make a game where a ball travels through a tunnel and where the ball can't touch the tunnel walls. I use a looped animation to keep the tunnel walls moving and arrow keys to move the ball from left to right (the ol' fashion arcade way - you get it!).

What I can't figure out is how to have the ball "killed" when it "touches" the tunnel walls. I have seen it done in SL 360 - can it be done with out web parts or java script in SL2?

Very greatful for all help with this!

I can, in return show how an infinite tunnel is made!

All the best!

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