12 Replies
Ashley Terwilliger

Hi Ben,

Thanks for letting me double check your file and play around with it. With a bit further digging and reviewing some other previous threads this is the expected behavior when you've assigned a trigger such as the "submit interaction" to the hotspot. If you were to assign the submit interaction trigger to something else such as a submit button on the player, then you could stop the user from seeing the hand cursor. I suspect you want that set up so that the user doesn't immediately know where to click just based on the hand cursor itself - so you could use the set up that Praveen shared, change the trigger as I mentioned, or also look at adding in some additional hotspots to throw users off a bit? 

Hope that helps and sorry for the delay! 

Ben Boozer

Ok, I can accept that this is the answer but it is not very user friendly. If you are creating a simulation for testing purposes, it makes no sense that the cursor should automatically give away the correct response and the designer has to create extra elements just to hide it on every slide.

Clicking a Submit button after every choice makes it a test, not a simulation. Given the fact that there is an option to disable the hover cursor in the Test mode and it doesn't work makes it even more confusing. Maybe that could get fixed??

Show hand option available but doesn

Ashley Terwilliger

Hi Ben,

If you uncheck that and remove the trigger you'll see it works as you'd want - but the trigger is going to add back in the hand cursor. So it works, but essentially the trigger associated with the hotspot overrides that behavior. This is currently considered by design from our team, but you can certainly request a change in the form of a feature by sending along your thoughts here.