Change character Expression/Pose based on cure point


I'm wondering if it is possible to change a character's expression/pose/etc based on a cue point that has been added to the timeline. Right now I am copying a new version of the character with a changed expression/pose, and then aligning each version with the cue points. But it would be handy if I could just change a single instance of the character so that I could edit just one object instead of many.

Any ideas?


1 Reply
Christine Hendrickson

Hi Matt!

This is a popular feature request, and I'd love to see something like this put into place.

In the meantime you can accomplish this, but to do so, you'll probably want to use some additional shapes, triggers or tricks.

Here's a good discussion that provides some suggestions.

Good luck with the project and have a great Friday!