Changing state of object on master slide in SL3
Mar 30, 2018
In storyline 2, I created a project where objects on the master slide would change state based on what was happening on other slides. Basically, by creating a variable, and changing it on various slides.
The triggers on the master slide were like:
Change state of box 1 to "correct" when timeline starts if variable=1
Change state of box1 to "incorrect" when timeline starts if variable=2
This all worked, and life was good.
I've recently converted this project to Storyline 3, and those triggers on the master slide are not working anymore. The objects never change state, even though I've verified that those variables are changing.
Has there been a functionality change with how triggers on the master slide work?
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