Changing states of groups
Dec 07, 2012
Help!
I am using a main menu in a course that controls the order for sections to be completed. Each section is its own scene, and when the scene is completed it directs the participant back to the menu. I want to dissable the triggers until the previous section has been completed so they will have to follow the correct order. There are three sections and a final exam at the end that they cannot take untill all three previous sections are completed.
My section triggers are grouped objects as opposed to a button or single object, and therefore are giving me trouble. I want my group 2 tigger to be dissabled untill the participant completes section one, and so on. Is there a way to work around this without having to alter the design of the slide?
9 Replies
Hi Kaitlin,
My suggestion would be to add hotspots on your groups or transparent shapes. Then, you could add the triggers to them.
Hope it helps and have a nice day!
Annie
I considered that, but then my hover states would no longer work?
Anyway you can give us a sample slide to test with?
Groups do to have states only the objects within the group.
you can turn a state into a group by pasting objects into the state (you need to ungroup first. I normally do this if I need to animate a group in but also want hover or other states after it has animated in
I think I figured it out finally, thanks for the help!
I must admit I find it terribly frustrating that you can't put a trigger on a group to change the state of all the objects within that group or am I missing something. I even tried to include objects within a scrolling bar to see if this would work but even this is not available on a triggers list.
If there is anyway to include this in a future version you would certainly be my heroes.
CP.
You cannot change the state of a group becuase groups do not have states.
IMHO I dont think it makes sense to add this functionality, you can paste the objects into a state and then change states that way.
That said you can always make a feature request.
As Phil mentioned, you're always welcome to submit a feature request.
Great Phil, very helpful, thanks
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