Changing the state of a character as the number of "try again" attempts increments

Mar 07, 2016


I am creating a simulation module and I am trying to change the state of a character when the number of "try again" attempts increments. In a nutshell, the more attempts a learner makes in clicking on the correct hotspot...the more frustrated the character becomes. Is this even possible? if so, I am assuming it will need to do this with variables/ if then else statements, but not sure where to start...suggestions?


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