Character "jumps" when state is changed
Aug 30, 2012
By
Joyce Hensen
I'm enjoying using the various expressions and poses for illustrated characters, but I've come across something that's a minor (ok - not so minor) irritation. On a single layer I have a character listen, speak and then listen again. I've set triggers to change from neutral to talking when one audio clip ends and then back to neutral when the next clip ends. Unfortunately on playback, when the character is supposed to change back to neutral, the entire character jumps to the right a little. The expression does change, but the move is distracting. Any thoughts on how to reposition the final state so that it's back where it needs to be?
13 Replies
Hey Joyce!
If you'd like, we'd be happy to take a closer look at this. Please submit a case using the link below so our support team can assist you further:
http://www.articulate.com/support/contact/submit.php
Thanks!
Hi all,
I'm experiencing the same issue as Joyce, would it be possible to have the solution posted? In my case it's a mouseover trigger which causes the character's expression to change. I've attached images (heavily censored) to illustrate this. It might not be incredibly obvious from the screenshots, but the character puts on about 15 pounds and moves half a foot to the right.
Hey Joshua, welcome to the forums!
I'm actually not seeing that we received a case regarding the original issue, so please feel free to open a ticket of your own, including the .story file you're working with, and we'll be happy to take a close look at it. Thanks!
I'm not sure that I uploaded a file. What I did find was in looking at the states in "edit states" it's obvious that they don't line up exactly. You have to try to align each state with something in the background so that they don't move on you. Kind of frustrating, but it works.
The alignment is definitely something you want to check. You should be able to edit the size of the character and position it so it lines up properly.
Thanks Peter, Joyce, and Christine for your help!
I was able to resolve my issue. I went into the "States" menu as Joyce had suggested, but I had trouble playing around with the sizing to get the two different states to be equal (still not sure why the one increased in size, I don't think it was anything I did, but who knows!).
What I did in the end was pretty simple- I had two states, a "Normal" and an "Alarmed", so I deleted the "Alarmed" one, selected the "Normal" one again and clicked "Duplicate" and renamed the copy to "Alarmed". This provided me with a scaled character with the correct expression, and best of all all my existing state changes were preserved.
Hopefully that's clear enough, and helps anyone who might experience a similar issue in the future.
Hi Joshua,
Awesome, thanks very much for the update and additional information! Glad to hear it worked out
This happened to my characters when I gave them perspective shadows. With perspective shadows they would jump to the right when the state changed. Without the shadows they did not move upon state change.
Thanks Sara for the update - and welcome to Heroes! If you need anything else, just let us know!
I was having the same problem yesterday also! Thanks for the help above. It worked.
Thanks Darlene - glad they were able to help you out!
Over 5 years later and this advice still comes in handy. Thanks!
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