I would like to animate the faces of some of the Characters so that they "Talk"
But I cannot locate the physical location of the characters that come with the program..anyone know. I would like not to have to "capture" them with Grabit..
The files are shown as .acp files. If you want to work with an individual image, copy the .acp file and save it in another location. Rename the file to .zip and then all of the images are available from the zip file. I assume you will use something like Reallusion Crazytalk to create the talk animation.
Thanks for the info Brent..lol that's exactly what I plan to do. I think with Storyline and Crazytalk my project will be perfect What you told me to do worked great..
All I wanted to know was where the characters were located and now I not only know that but now I know how to "unlock" them and I now know about Crazytalk! This opens up a whole new world of possibilities! Thank you, Brent!
I have used these animations to make a voice over more interesting and on a few occasions where I needed a different voice, I have found that the text to speech option works surprisingly well depending on the TTS voice and what is said.
I have used this more as "cream on the top" rather than the primary driver of the module. I use it in the same way that I might use a Sparkol Videoscribe or other animations.
I insert them as MP4 video. Crazytalk has an interactive mode for webpages but I have not tried that yet.
I tried changing the .apc file to a .zip file extension and Windows complained when I tried to extract it. Any trick to changing the file extension to make this work?
When you install Storyline 360 or Studio 360, Content Library versions of characters you've already installed will automatically download to your computer.
In fact, I'd like to have an access to this "dowload" on my computer, and the file : C:\Program Files (x86)\Common Files\Articulate\Characters is not existing...
So do you have any idea on the path ?
My purpose is to modify the character in another animation app for using back in storyline once modified...
I also searched on "%LOCALAPPDATA%\Articulate" as seen in the "content library FAQs" but there is no data on any characters. Only "Api cache" and "logs".
these files are containing many documents, but none of them are related to a character.
Thanks for the follow-up. You had me doubting my response the first time, but that is what is in the FAQs :)
Let's try this again...
When you go to add a character from Content Library, it will need to be downloaded for use. So, I assume that has not been done yet. We also have some documentation here on editing these characters if helpful.
As you made me doubt in return, I had tried another download (We already use Brandon, Lily, Andrew, Laura, Stefen ... since few weeks)
So I just downloaded Charlotte, used her in a document .story (see capture) and searched for her files in the "localappdata\articulate"... but nothing new (see capture)...
Well Frederic - I must agree with you. The files are not easily found. Seems the feature for 360 is moreso for re-using the characters in our software via Content Library as we do not really support using outside of our software in any way.
It may be best to add the character, then right click to do a 'Save as Picture'.
Editing outside of our software is not something I can assist with support-wise, so hopefully someone in the community can chime in if they can help out here.
Thanks anyway. I've tried also this possibility, but it's really longuer than expected. So I'll keep only the people inside Storyline and import other characters from outside.
You're very nice and patient, so , again, thank you.
I have a ACP file (Character) installed in Storyline2. Now I have to migrated my WBT in Storyline 3 (for a flashfree version). But I can not open my project in Storyline 3. Reason: me character.
24 Replies
Hi Martin!
We have a great tutorial for adding/using characters here.
Martin:
The actual files are located in the following path:
C:\Program Files (x86)\Common Files\Articulate\Characters \Illustrated
Or
C:\Program Files\Common Files\Articulate\Characters\Illustrated
The files are shown as .acp files. If you want to work with an individual image, copy the .acp file and save it in another location. Rename the file to .zip and then all of the images are available from the zip file. I assume you will use something like Reallusion Crazytalk to create the talk animation.
Thanks Brent :) Seems I may have misunderstood Martin's question.
Thanks for the info Brent..lol that's exactly what I plan to do.
I think with Storyline and Crazytalk my project will be perfect
What you told me to do worked great..
Thanx again
Glad that Brent was able to assist you here Martin :) Good luck with your project.
Thanks Leslie
All I wanted to know was where the characters were located and now I not only know that but now I know how to "unlock" them and I now know about Crazytalk! This opens up a whole new world of possibilities! Thank you, Brent!
Love it Scott! Glad this assisted you too :)
Scott and Martin:
I'm glad you found it useful. I think integrating Crazytalk animations into a Storyline project adds a bit of fun.
Brent
have you any experience in the integration Brent?
Martin:
I have used these animations to make a voice over more interesting and on a few occasions where I needed a different voice, I have found that the text to speech option works surprisingly well depending on the TTS voice and what is said.
I have used this more as "cream on the top" rather than the primary driver of the module. I use it in the same way that I might use a Sparkol Videoscribe or other animations.
I insert them as MP4 video. Crazytalk has an interactive mode for webpages but I have not tried that yet.
Hi Brent,
I tried changing the .apc file to a .zip file extension and Windows complained when I tried to extract it. Any trick to changing the file extension to make this work?
Oops! I need to clarify. I can follow your directions with the Illustrated characters but not with the photographic. Is there a trick to those?
Thanks for any info!
I have not played with the photographic characters so I am not sure.
Brent
Hi ! I face the same problem in storyline 360. but the problem is that the folder "characters" does not exist on my computer.
Do anyone have any idea on how to locate these files ?
thanks a lot !!!
Hello Goyon and welcome to E-Learning Heroes :)
When you install Storyline 360 or Studio 360, Content Library versions of characters you've already installed will automatically download to your computer.
You can read more about that in the Content Library FAQs.
Hi Leslie !
In fact, I'd like to have an access to this "dowload" on my computer, and the file : C:\Program Files (x86)\Common Files\Articulate\Characters is not existing...
So do you have any idea on the path ?
My purpose is to modify the character in another animation app for using back in storyline once modified...
I also searched on "%LOCALAPPDATA%\Articulate" as seen in the "content library FAQs" but there is no data on any characters. Only "Api cache" and "logs".
these files are containing many documents, but none of them are related to a character.
any help ?
:)
Hi Frederic!
Thanks for the follow-up. You had me doubting my response the first time, but that is what is in the FAQs :)
Let's try this again...
When you go to add a character from Content Library, it will need to be downloaded for use. So, I assume that has not been done yet. We also have some documentation here on editing these characters if helpful.
Hi Leslie,
As you made me doubt in return, I had tried another download (We already use Brandon, Lily, Andrew, Laura, Stefen ... since few weeks)
So I just downloaded Charlotte, used her in a document .story (see capture) and searched for her files in the "localappdata\articulate"... but nothing new (see capture)...
Am I doing something wrong ???
Well Frederic - I must agree with you. The files are not easily found. Seems the feature for 360 is moreso for re-using the characters in our software via Content Library as we do not really support using outside of our software in any way.
It may be best to add the character, then right click to do a 'Save as Picture'.
Editing outside of our software is not something I can assist with support-wise, so hopefully someone in the community can chime in if they can help out here.
Leslie,
Thanks anyway. I've tried also this possibility, but it's really longuer than expected. So I'll keep only the people inside Storyline and import other characters from outside.
You're very nice and patient, so , again, thank you.
Sounds great Frederic :)
I have a ACP file (Character) installed in Storyline2. Now I have to migrated my WBT in Storyline 3 (for a flashfree version). But I can not open my project in Storyline 3. Reason: me character.
How can I install my acp file for Storyline 3?
Thanks.
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