Conditionnal seekbar buttons play and refresh dont'work

Jan 09, 2019

Hi,
Sorry for my english grammar as it's my second language.

I'm working to create a brand-new corporate template with the modern player and the new conditionnal seekbar. (It's my first time with the modern player.)

Our team wants to have the option to block navigation when cliquable items must be visited before go to next page, or for compliant trainings.

I want to test the conditionnal bar to avoid the time consuming way to work with triggers, variables, etc. 

So the conditionnal seekbar seems to be the way around for more efficiency.

In this example published by Allison,  we can:

  • Use the play/pause button to pause timeline /sound et resume it 
  • The refresh button starts over timeline from the beginning, even if the slide is not completed
  • As long the sound is not complete, the next button is inactive

My corpo template file (in preview AND on Review) don't have the same reaction:

  • refresh button is active but leads to nothing
  • play button is unstable, sometimes it worked, sometimes not.

it happened to somedy else yet? I'm trying to start over from scratch, to see if it's not a glitch...  

I understand the restricted navigation comes from the menu (restricted option checked). We don't need to restrict all pages, so I can't go with the menu option to restrict prev/next buttons. OFr a workaround, I saw that we can put a  variable  on the audio or timeline and trigger to change the state of  player next/prev buttons. But there's no way to put a trigger on refresh and play buttons?

Thank you

5 Replies
Alyssa Gomez

Hi Marie-Pascale!

In some cases, you may notice that the Rewind button at the right end of the seekbar doesn't actually start the slide over from the beginning.

The behavior of the Rewind button is determined by the “When revisiting” property for each slide. There are three options to choose from:

  • Automatically decide: This is the default option, and it means Storyline will decide automatically whether to rewind the slide or not. Here's the logic: If the slide contains just simple objects and audio but no interactivity, Storyline will rewind the slide to the beginning of the slide’s timeline. However, if the slide contains any interactive elements, such as buttons or any other object that includes a visited/selected state, Storyline won't rewind the slide.
  • Resume saved state: This option will always prevent the slide from rewinding.
  • Reset to initial state: This option will always force the slide to rewind.

What revisiting setting are you using with your slides? Can you tell me more about how the play button isn't working correctly?

Marie-Pascale Nadeau

Hi Alyssa, 

I just remark the same thing in my "from scratch" test.  Usually we use "resume save state" because we dont wan't the slide to start over and over when revisiting and we put a variable on sound to be stop if the slide has been viewed.

If we put the option "reset to initial state", and any variables are trigerred in this slide, did the variables stay activated ?

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