Customized Try again button for drag and drop game
Oct 01, 2016
By
Gayle Myers
Hello Articlulate community,
I need help creating a "try again" button to allow a user to play the game again whether the answer is incorrect or correct.
I am using drop correct and drop incorrect states for the object. I added a button to each state to "try again". I cannot figure out how to get the "try again" button to work.
I do not want the user to click submit after they have drag the object to the target. I want immediate feedback whether they are correct or incorrect.
I included my file. The "Elktoe" image is the only image I have added triggers.
I hope this makes sense. This seems like a simple concept, but I am having problems figuring this one out.
Thanks for your assistance.
Gayle
8 Replies
I found this example and this is close to what I need. It has a button to "learn more" button, but this could very well be a "try again" or "play again" button.
http://elearning-examples.s3.amazonaws.com/sl-dragDrop/ghost-animals/story.html
Glad you were able to find what you needed Gayle. Thanks for popping back in with an update.
Hi Leslie,
The example did not provide the source so I could not see how the "learn more" button was done.
Do you have any advice on how I can get my try again button to work? My original post included my source file.
Hi Gayle
see if the attached works for you.
I only worked on the first drag item and the first and second drop targets.
Instead of having the state change, I added the feedback, character and button on the correct or try again layer.
Drag first item to first drop - try again layer appears
Drag first item to second drop - correct layer appears
Hope this helps
Hi Gayle!
Looks like Wendy has popped in to assist you here. I apologize for misunderstanding - I thought you were sharing the solution you found as that happens here often :)
Just let us know if you need anything further.
Wendy,
This is exactly what I want. I had created another version trying to update as you did but was having problems figuring out how to update the feedback options. I see what you did with hiding the original Correct and Incorrect text off the layout area.
Gayle
Glad you got it sorted Gayle...you could have also used a blank feedback layout and then not worried about moving original Correct and Incorrect text off the layout area. Either way it works. Good luck with your project.
Wendy,
I am noticing a minor thing with the "Play again" button. When the mouse hovers over the "play again" text. It turns pink. I did not see any states for the play again button. I could be looking in the wrong place. Hopefully this makes sense. I included a screenshot of the image.
Gayle
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