Drag and drop combined with states
I am creating a drag and drop exercise. Some drag objects have a different state when dropped on a certain zone.
How can I reset the default state on that object when the object jumps back to its original spot (e.g. when a different object is dropped on the same zone)?
I added a special drop zone where the original drag items are located, and added a trigger to change the state back to its original state, but that does not seem to work.