Drag and Drop (drop on release)

Oct 11, 2017

Hello all of you lovely people, 

 

I'm currently building out a large scale project and can't seem to figure out how to allow for a drag and drop (of multiple objects into two separate drop points) to both tile and drop on release. 

 

Any assistance on this would be greatly appreciated!

9 Replies
Joshua Vrooman

Yeah, that was rather ambiguously phrased, wasn't it?

Multiple objects into two different targets (six into one and five into the other), I'm looking to have them drop and drop (on release) into the drop targets (and tile at that point). Submission of the activity is carried out by a custom submit button.

My issue is that I can only seem to have either drag and drop (click to release due to allowing objects to snap to center and not tile), or not have stack as it conflicts with tiling. 

Oh, and I'm using SL3.

 

Thanks for the response, Alyssa!

Alyssa Gomez

Ah, so sorry about that. That's a problem we're working on in Storyline 3 right now, and I'll keep you posted on when the fix is released.

If you don't mind sharing a copy of the interaction with me, I can try and see if there are any tweaks we can make to work around the issue for now. You can attach it here in a new thread comment. 

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