Drag and Drop Issue
I have an issue with a Drag and Drop activity in Articulate 360. I need the drag items to snap back to their start positions if they are dropped in the wrong target area and also for a sound effect to play.
The 'jump back to start' functionality disables when a trigger is put on any drag object. I can rectify this issue by working with states and building the triggers through 'drop incorrect' but this only works once and I need the sound effect to play every time (not just the one time the objects state changes to 'Drop Incorrect').
It would be useful if the object would change back to normal when it returned to it's start position but there doesn't seem to be way to do this :(
Hope someone can help!