Drag and Drop Many to Many where object is hidden upon drop

I'm trying to create a drag and drop where I have 8 drag items to be dropped on 3 objects. Some of the drag items can be dropped correctly on 2 of the 3 objects which doesn't fit any of the built-in interactions. I can easily make this work using the Drop Correct state... but I also want the drag items to be hidden once they are placed over any of the drop objects. Then I lose the Drop Correct state to track scoring. I could also set a trigger to change a variable and track scoring that way. Are there any other ideas that would be easier to set up?

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