1 Reply
Simon Blair

Hi Brian,

I've also wished for that functionality.
I just thought of a workaround that might (depending on your needs) be acceptable.

What if you had multiple copies of the drag object, all stacked on top of each other? You could even set the initial state for all but the first to hidden and reveal each one as the previous one is dropped on the target.

It's a bit of a kludge, but it's the closest approximation I can think of right now.