We created a graded drag and drop quiz. When we answer the quiz correctly, instead of getting well done, we are getting you are incorrect, try again feedback. Also we are getting the try again feedback before the incorrect feedback. We cannot figure this out and we need your help urgently!
You might have already worked through this but just a thought based on the screenshots.
Just looking at your slides - you have 3 x Suspected and 2 x Not suspected answers. The interaction is set to shuffle so you really have no way of knowing if you are matching the decisions with the 'correct' suspected or not suspected answer. In this interaction you have to match the situation with the exact decision it is beside in the form view. Simply matching a suspected decision with an option saying 'suspected' isn't enough.
I mocked up a quick interaction exactly as per your screen shots and frequently get 'incorrect' despite matching the situation correctly with 'suspected' or 'not suspected' as they aren't the exact correct options from the form view.
You can check this by calling them 'Suspected 1, Suspected 2 etc'. You can also see in the timeline that your 'decisions' and 'situations' are linked in 'Matching Items'.
Thank you very much for your prompt suggestion, which worked by renaming the left column to include numbers. Now we are left with the jumbled up feedback outcomes. This is the order at the moment:
1. Try again
2. Incorrect
And it should be the other way round. Here are another 2 attachments, sorry!
I think you'd be better approaching this a free form Drag and Drop with 2 drop zones for 'Suspected' and 'Not suspected'. It could be configured to accept multiple objects in each drop zone. Should give you what you want from the interaction I think.
Your original interaction is set to 2 attempts. It will show 'try again' if the users fails on attempt. To go straight to incorrect feedback then set attempts to 1.
If you want to allow them two attempts then you can edit the 'try again' layer to say pretty much whatever you want. If it's set to attempts of more than 1 then try again will always show first until the user runs out of chances - then the incorrect feedback shows.
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Can you share a file so I can take a look?
We can't send you the file but here is a screenshot - showing the form view and the slide view.
You might have already worked through this but just a thought based on the screenshots.
Just looking at your slides - you have 3 x Suspected and 2 x Not suspected answers. The interaction is set to shuffle so you really have no way of knowing if you are matching the decisions with the 'correct' suspected or not suspected answer. In this interaction you have to match the situation with the exact decision it is beside in the form view. Simply matching a suspected decision with an option saying 'suspected' isn't enough.
I mocked up a quick interaction exactly as per your screen shots and frequently get 'incorrect' despite matching the situation correctly with 'suspected' or 'not suspected' as they aren't the exact correct options from the form view.
You can check this by calling them 'Suspected 1, Suspected 2 etc'. You can also see in the timeline that your 'decisions' and 'situations' are linked in 'Matching Items'.
Thank you very much for your prompt suggestion, which worked by renaming the left column to include numbers. Now we are left with the jumbled up feedback outcomes. This is the order at the moment:
1. Try again
2. Incorrect
And it should be the other way round. Here are another 2 attachments, sorry!
I think you'd be better approaching this a free form Drag and Drop with 2 drop zones for 'Suspected' and 'Not suspected'. It could be configured to accept multiple objects in each drop zone. Should give you what you want from the interaction I think.
I attached a quick mock up.
Thank you so much for taking the time to come up with a solution. This looks much better.
Did you manage to crack the feedback issue? Thanks again!
Your original interaction is set to 2 attempts. It will show 'try again' if the users fails on attempt. To go straight to incorrect feedback then set attempts to 1.
If you want to allow them two attempts then you can edit the 'try again' layer to say pretty much whatever you want. If it's set to attempts of more than 1 then try again will always show first until the user runs out of chances - then the incorrect feedback shows.
Thank you so much. We'll try this. Have a good day!
Thanks so much for assisting Jeff here Steve :) Great community!
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