Drag and Drop reset at cue point

Mar 21, 2018

I want my users to have unlimited chances to get a drag and drop right. But when it resets, it starts at frame 1, I want it to skip the animated items. I want it to just reset with all the items in place (not animation). I added a cue point to the timeline, but can't figure it out. How the heck can I achieve this?

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