There isn't a way to do this as a built in option within Storyline. I'm not sure how involved your drag and drop scenario is - or how much set up you'd like to invest in, but you could adjust a variable based on each item the user has dropped - and then based on the value of that variable determine what items to change their state from hidden to normal - or show a particular layer with all that information. It would be an involved design for sure - but with Storyline most things are possible. :-) If you have a sample you're working with, you may want to share it here so that the community could take a look and offer any other thoughts or ideas about the specifics of it.
See attached a quick example of how this might work. On slide 1.1, I added DropCorrect states for two shapes (RoundedRectangle and Triangle). If any of these shapes are dropped, a 'ShapeSelector' variable is set to a numeric value. Then, on slide 1.2. I change the state of an objejct to either a rectangle or triangle based on the variable value. You could replicate this concept for the other shapes.
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Hi Kesha,
There isn't a way to do this as a built in option within Storyline. I'm not sure how involved your drag and drop scenario is - or how much set up you'd like to invest in, but you could adjust a variable based on each item the user has dropped - and then based on the value of that variable determine what items to change their state from hidden to normal - or show a particular layer with all that information. It would be an involved design for sure - but with Storyline most things are possible. :-) If you have a sample you're working with, you may want to share it here so that the community could take a look and offer any other thoughts or ideas about the specifics of it.
Hmmm, that does sound involved!
Not sure I'm ready for that level of work yet.
Here is an example.
Might you be able to use the file attached to show me what you mean?
See attached a quick example of how this might work. On slide 1.1, I added DropCorrect states for two shapes (RoundedRectangle and Triangle). If any of these shapes are dropped, a 'ShapeSelector' variable is set to a numeric value. Then, on slide 1.2. I change the state of an objejct to either a rectangle or triangle based on the variable value. You could replicate this concept for the other shapes.
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