drop incorect position

Dec 23, 2013

Hi,

I have 10 small objects that are to be drag&dropped into a bigger square. I am counting on how many objects are put into the bigger square (using Change state to drop correct and Add 1 if dropped correct). If user changes his mind and takes the object out, I am deducting 1.

For starting position I manually positioned the small objects in a desired order and place. The dropped correctly objects are positioned one next to another.  However if a user changes his mind - and pulls one out, the small object gets positioned at the center of the screen (one on another). Is there any way to control the dropped incorrect position of the object?

tnx

s.

1 Reply
Ashley Terwilliger-Pollard

Hi Sebastjan and welcome to Heroes! 

When you pull an object out of the drop target, it should drop wherever you've placed it - there isn't a determine location like how you can set up the drop target to tile, snap to center, etc. the drag items. You can edit the "Dropped incorrect state" to allow the user to have it returned to a particular location when dropped incorrectly, and they'd still be able to move it at that point.  If you'd like the user to return it to a particular location, I'd set that up within your directions and include a designated space. If you're changing the states as they're dropped instead of when it's submitting you could also add a trigger to change the state of the object to Normal when dragged over and set that area as outside the drop target. 

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