Flash games in Storyline
Mar 09, 2016
I've got a client who wants a flash game developed for SL2.
I'm trying to decide if we should just develop the game natively in SL, along with all the triggers and variables to go along with it, or create the game in flash and import. I know flash will give us a lot more opportunity for character animations and overall 'pop'. But I'm worried about how this will translate to HTML5 and mobile devices.
Does anybody have an experience importing flash games and then testing for mobile and HTML5? Any advice?