Thanks for sharing here! Great example of how to variables and triggers, also I assume a state change when the bunny is clicked on? Another thing you could add, just to give it a bit more fun, is a sound when you click on the bunny, or a sound if you don't click on the bunny....maybe they'd laugh at you?
I got 19. I'm pretty competitive, so I may try again for a full 20.
thanks for the advice Ashley. I've just uploaded a sound version of the game. Every time you click on the bunny, you can hear something like a "punch" sound (I hope it's not too annoying).
But another thing I'm wondering about is how to make the bunnies appear randomly?
Now I have 20 bunnies inserted on the timeline and fading in every time in the same order.
I realized I wasn't clicking them fast enough therefore not hearing the sound! Whoops.
I can't think of an option to randomize them, but if you're able to share the .story file here it may prompt more thoughts from the community on that aspect as they'll be able to play with it.
Thanks a lot for sharing, that's really great. I've tried and I suck, got only two or three bunnies :p
I was wondering how it would be possible to turn this bunny game into a game, where you have to click on the bunnies in a specific order. It would be more exercise oriented.
Cool demo. The only thing I'd add is that you don't really need to use java script to randomize the rabbits. Set up your rabbits. Then use the convert to freeform feature and make all of the rabbits selectable. Then set answers to randomize
Demo I only used 6 rabbits; no need for additional random layers
Cool demo. The only thing I'd add is that you don't really need to use java script to randomize the rabbits. Set up your rabbits. Then use the convert to freeform feature and make all of the rabbits selectable. Then set answers to randomize
Demo I only used 6 rabbits; no need for additional random layers
Thank you Tom for the very smart and simple solution
Joanna...great thread! I actually began making a course with a "bonus game" like the example here awhile ago (though I never found this example!). When I saw Tom's reply this morning, I realized this was just what I was wanted to do with randomization and quiz results, except that you still can't adjust the actual score of the question. It's still a variable that would have to be passed through manually with another quiz question. Is there some sort of feature available in the quiz question that would let you score by "answer" instead of "none" or "Question"?
I've attached my story file in case anyone has any ideas on how to set this answer up and report it automatically!
(fyi..in my scenario, the bunny is our company logo, and the field holes are scanners - related to our industry).
21 Replies
Wow! The appearance of the bunnies was good. I got 17! It was a fun, quick game :o)
Hi Joanna,
Thanks for sharing here! Great example of how to variables and triggers, also I assume a state change when the bunny is clicked on? Another thing you could add, just to give it a bit more fun, is a sound when you click on the bunny, or a sound if you don't click on the bunny....maybe they'd laugh at you?
I got 19. I'm pretty competitive, so I may try again for a full 20.
Welcome to the Heroes community Raul!
Nice job Joanna! I think Ashley's feedback would round this out great, and your timing for the bunnies is spot on.
@Ashley: got 19 as well. Game on...
Nice Duane! I tried again, and still at 19... :-(
Hello guys,
thanks for the advice Ashley. I've just uploaded a sound version of the game. Every time you click on the bunny, you can hear something like a "punch" sound (I hope it's not too annoying).
But another thing I'm wondering about is how to make the bunnies appear randomly?
Now I have 20 bunnies inserted on the timeline and fading in every time in the same order.
How to make it more unpredictable?
---
I got 20
Hi Joanna,
I didn't see a new version of the game with this post, and it didn't look to have overwritten the previous one?
I saw this in the weekly recap and just had to try... Love it... I'll be smiling the rest of the evening
Cool, Joanna. I only got 17 ;(...ah, well, somebunny has to come in last
Got 20. Nice game. Particularly liked bunny red tongue once I clicked it and the "no bunnies were harmed...."
Well done and thanx for sharing idea.
Hi Ashley,
new version is under the same link as on the first post.
I'm still thinking about randomizing appearance of the bunnies...
Has anyone any idea?
Thanks Joanna,
I realized I wasn't clicking them fast enough therefore not hearing the sound! Whoops.
I can't think of an option to randomize them, but if you're able to share the .story file here it may prompt more thoughts from the community on that aspect as they'll be able to play with it.
Hi Ashley,
here I share a story file with the bunny game .
If anybodoy could come up with any idea about the randomization, please share
Can you have an option to mute the sound?
I was able to randomise it by creating a separate layer for each bunny and then using Javascript to select the layer.
Unfortunately the sound effects didn't quite work properly so I had to remove them.
Published Story
Thanks Scott for helping out here, and welcome to the Heroes community!
Hi Joanna,
Simple, yet very entertaining!
I could see it being used as some sort of bonus level at the end of a series of quiz questions....
Thanks for sharing!
Great Scott!
3 rows of Javascript code + every bunny on the separate layer and the randomization is ready!
Thank you for the update
Czesc Joanna and everybody
Thanks a lot for sharing, that's really great. I've tried and I suck, got only two or three bunnies :p
I was wondering how it would be possible to turn this bunny game into a game, where you have to click on the bunnies in a specific order. It would be more exercise oriented.
I hope it makes sense what i said...
Late to the game on this.
Cool demo. The only thing I'd add is that you don't really need to use java script to randomize the rabbits. Set up your rabbits. Then use the convert to freeform feature and make all of the rabbits selectable. Then set answers to randomize
Demo I only used 6 rabbits; no need for additional random layers
Joanna...great thread! I actually began making a course with a "bonus game" like the example here awhile ago (though I never found this example!). When I saw Tom's reply this morning, I realized this was just what I was wanted to do with randomization and quiz results, except that you still can't adjust the actual score of the question. It's still a variable that would have to be passed through manually with another quiz question. Is there some sort of feature available in the quiz question that would let you score by "answer" instead of "none" or "Question"?
I've attached my story file in case anyone has any ideas on how to set this answer up and report it automatically!
(fyi..in my scenario, the bunny is our company logo, and the field holes are scanners - related to our industry).
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