Glossary Tab in Player seems to need a trigger???
I thought doing a Glossary was going to be simple--I would just put in a couple of entries in the glossary, make sure the glossary displays in the player (it is--top right, near exit), and publish.... click on the tab and voila, I see my words! Isn't that how it should work?? I shouldn't have to make a trigger, right?
But it seems like my glossary tab needs a trigger. Here's what may have complicated things....I imported my standard player, with custom colors, etc. It had glossary that went to a URL. I removed that, but the trigger is still there. I removed the whole glossary entry and put it back in, but it still wants a trigger. I don't want to reset the player, because then I think I'll loose all of my customization. So, how do I either:
1) reset the glossary only (Deleting it doesn't seem to work)
2) make a trigger that opens the glossary. (I don't see that as an option)