Having states but controlling their trigger
Hi all, I've noticed (in Storyline2) that just by having an extra interactive state on an object (i.e. selected and hover) and NO triggers, the mouse cursor will change and trigger whenever, in this case, the object is selected or hovered.
But if I would like the state to change to selected when using a slider instead, how do I prevent the cursor still changing as if for a hotspot? (I've used a trigger to keep the state to normal on mouse_click but still get the cursor change)