Help Please! SL2: Showing a layer after an object has completed its motion path to a certain point?

Jan 29, 2016

Hi All!

This might be a real easy fix but I'm stumped! As you can see from the screenshot below I'm trying to build a motion game with button triggers. The man moves around the screen on motion paths, "visiting" parts of the office.

I would like a layer to show when the man reaches each of the hotspot areas. I can see a "when hovered" over action but nothing that else?

Any ideas are very much appreciated!

Phil

Screenshot Challenge

 

 

6 Replies
Phil Mayor

I would say the only way to do this is to create an x and y variable and increment this each time the user clicks up/down left/right you can then show the values by using references.  Move the object to each part of the office.  Note the reference values and then set up a trigger to show the layer on condition your x,y value is equal to the values you noted down.

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