Help wanted for a drag and drop interaction please!
May 27, 2014
Hi
Ok this is driving me mad...
I have a drag and drop that works exactly as it is required too - a number of draggable objects vanish when they hit the correct target and her returned for re-selection if incorrect.
One of the items has two objects grouped together which "split" when first dragged.
Everything works as it should, except...
What I want to be able to do is to play a BUZZ sound if the learner drops the draggable object onto the wrong target which then get's returned to the pile, at the same time, I want a RED CROSS to appear at the top of the screen.
Likewise if they get it right, a PING noise is heard and a GREEN TICK is displayed.
For the life of me, I just cannot get my head around achieving this.
Attached is the Storyline file that has the drag and drop slide, if anyone can set this up for me I will be forever in their debt! lol
Thanks so very much...
Nick
3 Replies
Hi Nick have you tried with triggers
Play media - buzz sound when object dropped on - incorrect target
change state of - red cross to normal when object dropped on - incorrect target
Play media - ping sound when object dropped on - correct target
change state of - green tick to normal when object dropped on - correct target
Put these 4 triggers for every object that should be dragged and it would work.
Hi - thanks for your reply, does the media and tick/cross need to sit on a layer?
the tick & cross should be hidden and then to be set to normal with the command.
the sound can be imported when you create the trigger
and I forgot to wrote, probably you will have to write one or two commands more, to hide the cross/tick when you want to drop other object
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