Hidden objects on the timeline
- Object [A] has a (default state) hidden
- State is controled by variable [V1] which is triggered by a button [B]
- [V1]=false by default
- [V1]=True when the state of [B] is visited
- If [B] is not (state) visited - then [A] is set to (state) normal (in other words [A] is visible until you click [B])
That all works groovy and I have no complaints.
However, when I set the put the object [A] on the timeline to fly in at 2 seconds it ignores the timeline and appears at 0 (from the start)
I tried to make this really simple; there is more going on (hense the reverse logic) but hopefully someone can see why this happens to let me know if it is working as designed and I am missing something, or it is a limitation... which it looks like from here... but I have been wrong most times I have thought that in the past
Thanks for any help.