Please advise how to create custom states on story line ?, i see jeanete had created a custom state in the sample assessment for setting up 3 attempts, and i understood the trigger and variable part, i want to know how the custom state can be created...
I must be missing something. The tutorials I've seen, including the one linked to by Michael talk about setting up and using custom states, but not about how they are created. In the link above, she talks about creating custom states (characters with custom stickies, etc.) but not HOW she created them. I can created custom states, but I don't seem to be able to control the graphic element they are related to. I understand that by using states provided with the illustrations, I can create triggers that point to them, but how are the states themselves created? I'm just trying to do something simple, like make an empty check box checked after clicking. Am I missing some fundamental here?
I apologize. I’m not using the right terminology. What I’m trying to do is to create the characters/icons/graphic elements that are used to create custom states. Step 4 talks about adding a state to a character that already exists.
I did figure this out, though, by creating a simple rectangle and assigning states to it. I think there is some confusion over the terminology referring to creating new states, and creating new characters that can have states applied to them (which is what I was trying to do.) Thanks for your help:)
My turn to apologize Jim as I'm still not sure I'm following along. It does sound like you're good to go though? If not, bear with me and let me know what you need assistance with and I'll do my best to set up a demo to best assist :)
Sorry, I'll try again, Leslie. The tutorial talks about taking a character that already has preset expressions as states and creating new states based on those expressions. What I was trying to do is to create the character that the states are based on. Then add states to it. In other words, somewhere along the line, somone designed a set of characters and various versions with different expressions. This is what I was asking about. In the tutorial, she uses these predesigned states associated with the character and modifies them for her needs. But she didn't create the character itself. That was what I was trying to do (although not a character, just something simple like a check box.)
I did figure this out, so I'm good to go. This any better explanation?
Hi, Leslie. I understand this now, although I would suggest for people that intend to create their own custom state characters that the training talk about this a little bit. Everything I came across assumed you were going to use the things that already have states built for them. What I was intending to do is create custom objects with their own states. I didn't see anything about this in the training.
I'm an artist doing educational courses for children, and I want to create my own custom characters to put into states. BUT... I can't for the life of me figure out where/how to import my drawings for this. ;-p
For example, a picture of a dog with a happy smile, a picture of a dog with a quizzical expression, etc.
I also want to create my own picture-based buttons (as opposed to text-based buttons), and I need to create and store the images for these buttons.
So... pretty please with a cheery cherry on top, how do I import these things into Storyline so that I can assign "states" to the images?'
I am having the same problem. I am trying to create a 360 degree rotation, like the iphone or imac demo. For example I have lets say 36 different photos as part of a rotation of a product. Do I put them all in one slide or layers or how do I create the states associated with each image to create the slider?
So I am new to this but it seems as though the software allows you limited ability to edit or change interactive objects or characters but does not allow you add or change states to an imported or created object or character that is not already premade by storyline.
What exactly are you trying to do? You can use built-in states, e.g. Hover, Visited; but you can also add custom states to all sorts of objects, imported pictures, shapes, etc.
Can you tell us a little more about what you're looking to do? There's often more than one way to accomplish something in Storyline, and we can help you find the most quick and efficient method!
Storyline has great characters and expressions through different states. However, I was looking into if it was possible to in essence create my own character and change its state. For example could I get different images of different poses of myself or someone my audience can relate to and change its state. I have not seen how I can do this thus far. I did not see anything about custom states in the Storyline 3 User Guide. I think I might be able to work around and make it work with multiple slide layers and triggers.
Sure you can import your own pictures into Storyline. That "character" will not show up in the list of Storyline photographic or illustrated characters, but you can add any poses and expressions as custom states to your own character image.
I have the same questions and i haven't seen a solution. So you know how in the results slide of this template- https://community.articulate.com/download/storyline-multiple-choice-quiz-with-badge-awards the character has different badges depending on the score of the learner, which was made effective by changing states; how do i add the different states using the character with different badges? When i try to add state and rename, it just shows the same character image i had in the normal state.
here is a sample Peek video on how to create the states - I'm not sure what triggers you need to change state so I have added a button with one trigger just as an example.
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Check out this tutorial about custom states: http://community.articulate.com/tutorials/products/adding-and-editing-states.aspx
I must be missing something. The tutorials I've seen, including the one linked to by Michael talk about setting up and using custom states, but not about how they are created. In the link above, she talks about creating custom states (characters with custom stickies, etc.) but not HOW she created them. I can created custom states, but I don't seem to be able to control the graphic element they are related to. I understand that by using states provided with the illustrations, I can create triggers that point to them, but how are the states themselves created? I'm just trying to do something simple, like make an empty check box checked after clicking. Am I missing some fundamental here?
Hi Jim!
In the documentation that Michael shared above, it's in Step 4.
Assign a name to the new state, or use the drop-down list to choose one of the built-in states that Storyline provides.
The difference being choosing from the drop-down list vs naming a new one you are creating.
Let me know if you have further questions.
Thanks, Leslie.
I apologize. I’m not using the right terminology. What I’m trying to do is to create the characters/icons/graphic elements that are used to create custom states. Step 4 talks about adding a state to a character that already exists.
I did figure this out, though, by creating a simple rectangle and assigning states to it. I think there is some confusion over the terminology referring to creating new states, and creating new characters that can have states applied to them (which is what I was trying to do.) Thanks for your help:)
My turn to apologize Jim as I'm still not sure I'm following along. It does sound like you're good to go though? If not, bear with me and let me know what you need assistance with and I'll do my best to set up a demo to best assist :)
Sorry, I'll try again, Leslie. The tutorial talks about taking a character that already has preset expressions as states and creating new states based on those expressions. What I was trying to do is to create the character that the states are based on. Then add states to it. In other words, somewhere along the line, somone designed a set of characters and various versions with different expressions. This is what I was asking about. In the tutorial, she uses these predesigned states associated with the character and modifies them for her needs. But she didn't create the character itself. That was what I was trying to do (although not a character, just something simple like a check box.)
I did figure this out, so I'm good to go. This any better explanation?
I think that helps, Jim. 🙂
Thanks for coming back around, and please let us know if you need anything else.
Ok, I want to be sure you're not overthinking here Jim :)
Checkboxes can be added and come with built in states:
Hi, Leslie. I understand this now, although I would suggest for people that intend to create their own custom state characters that the training talk about this a little bit. Everything I came across assumed you were going to use the things that already have states built for them. What I was intending to do is create custom objects with their own states. I didn't see anything about this in the training.
Thanks for the feedback Jim. There are so many ways to do so many things in Storyline, it's certainly hard to cover all the possibilities :)
Hi there, I have the exact same question as Jim.
I'm an artist doing educational courses for children, and I want to create my own custom characters to put into states. BUT... I can't for the life of me figure out where/how to import my drawings for this. ;-p
For example, a picture of a dog with a happy smile, a picture of a dog with a quizzical expression, etc.
I also want to create my own picture-based buttons (as opposed to text-based buttons), and I need to create and store the images for these buttons.
So... pretty please with a cheery cherry on top, how do I import these things into Storyline so that I can assign "states" to the images?'
Thanks. ;-)
Very cool, Suzette! I'd love to see the drawings you illustrated!
Follow these steps to import image files into Storyline, then add states for each expression.
And for help with using an image as a button, check out this thread!
I am having the same problem. I am trying to create a 360 degree rotation, like the iphone or imac demo. For example I have lets say 36 different photos as part of a rotation of a product. Do I put them all in one slide or layers or how do I create the states associated with each image to create the slider?
So I am new to this but it seems as though the software allows you limited ability to edit or change interactive objects or characters but does not allow you add or change states to an imported or created object or character that is not already premade by storyline.
What exactly are you trying to do? You can use built-in states, e.g. Hover, Visited; but you can also add custom states to all sorts of objects, imported pictures, shapes, etc.
While I am new there appears to be a lot functionality with slide layers so there is likely a work around.
Hi there Jonathan!
Can you tell us a little more about what you're looking to do? There's often more than one way to accomplish something in Storyline, and we can help you find the most quick and efficient method!
Storyline has great characters and expressions through different states. However, I was looking into if it was possible to in essence create my own character and change its state. For example could I get different images of different poses of myself or someone my audience can relate to and change its state. I have not seen how I can do this thus far. I did not see anything about custom states in the Storyline 3 User Guide. I think I might be able to work around and make it work with multiple slide layers and triggers.
Sure you can import your own pictures into Storyline. That "character" will not show up in the list of Storyline photographic or illustrated characters, but you can add any poses and expressions as custom states to your own character image.
I have the same questions and i haven't seen a solution. So you know how in the results slide of this template- https://community.articulate.com/download/storyline-multiple-choice-quiz-with-badge-awards the character has different badges depending on the score of the learner, which was made effective by changing states; how do i add the different states using the character with different badges? When i try to add state and rename, it just shows the same character image i had in the normal state.
Hi Wuraola!
When you create a new state, you'll want to delete the character in the new state, and replace it with the new character.
Are you using Storyline's built-in characters, or are you using the customer character from this template?
How do I create custom states, adding A,B,C to the document on the the clipboard as per this tutorial:
Thanks,
Bev
HI Bev
here is a sample Peek video on how to create the states - I'm not sure what triggers you need to change state so I have added a button with one trigger just as an example.
This KB article may help you with adding and editing states
Sample SL file attached.
Thank you, this helped.
Bev
Sent from Mail for Windows 10
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